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Glossary


Add-on numbers

A multi-channel call begins as a single-channel connection to one phone number. The calling unit then requests additional phone numbers it can dial to connect those channels, and stores the add-on numbers it receives from the answering unit. The calling unit must integrate the add-on numbers with the phone number it dialed initially to add channels to the call.

If the calling unit receives an add-on number that is longer than the number it initially dialed, it discards extra digits it receives for add-on numbers starting with the leftmost digit. It the add-on number is shorter than the dialed number, the calling unit adds on the rightmost digits of the initially dialed number. (For example, if 6532 is the add-on number, and 9-555-6588 is the initially dialed number, the derived phone number is 9-555-6532.)

For example, if each channel of four T1 lines is assigned a different phone number, you have 96 phone number assignments. Typically, those numbers have leading digits in common, for example:

All these phone numbers have the digits "(212) 555-87" in common. Only the two rightmost digits are needed to distinguish one phone number from another. Those are the digits you should specify when assigning phone numbers in the Net T1 channel configuration.

Address pools

An address pool enables the MAX to assign a local IP address to incoming calls that are configured for dynamic assignment. These addresses are assigned on a first-come first-served basis. After a connection has been terminated, its address is freed up and returned to the pool for reassignment to another connection.

ARA

The main application of ARA (AppleTalk Remote Access) connections is to link a Macintosh to the AppleTalk or TCP/IP network via asynchronous modem. (ARA uses V42 Alternate Procedure as its data link, which limits ARA to the use of asynchronous modems.) ARA provides its own authentication method, as well as a maximum ARA connection time. If the ARA encapsulates IP packets, IP routing is supported. ARA connections are single-channel.

Asynchronous communications

In asynchronous transmission, the sending device transmits each byte separately, rather than as part of a block of data. Both sides know where a character begins and ends because each byte is framed with additional bits, called a start bit and a stop bit. A start bit indicates the beginning of a new character; it is always 0 (zero). A stop bit marks the end of the character. It appears after the parity bit, if one is in use.

ATMP

Ascend Tunnel Management Protocol (ATMP), described in RFC 2107, is a virtual private networking protocol. Virtual private networks provide low-cost remote access to private LANs via the Internet. The tunnel to the private corporate network may be from an ISP, enabling mobile nodes to dial-in to a corporate network, or between two corporate networks that use a low-cost Internet connection to access each other.

An ATMP session occurs between two MAX units via UDP/IP. All packets passing through the tunnel are encapsulated in standard GRE (Generic Routing Encapsulation) as described in RFC 1701. ATMP creates and tears down a cross-Internet tunnel between the two MAX units. In effect, the tunnel collapses the Internet cloud and provides what looks like direct access to a home network. Bridging is not supported through the tunnels. All packets must be routed using IP or IPX.

One of the ATMP MAX units acts as a "foreign" agent (typically a local ISP) and one as a "home" agent (which can access the home network). A mobile node dials into the foreign agent, which establishes a cross-Internet IP connection to the home agent. The foreign agent then requests an ATMP tunnel on top of the IP connection. The foreign agent must use RADIUS to authenticate mobile nodes dial-ins.

The home agent is the terminating part of the tunnel, where most of the ATMP intelligence takes place. It must be able to communicate with the home network (the destination network for mobile nodes) through a direct connection, another router, or across a nailed connection.

For example, in Figure 3, the mobile node might be a sales person who logs into an ISP to access his or her home network. The ISP is the foreign agent. The home agent has access to the home network.

Figure 3 ATMP tunnel across the Internet

BOOTP Relay

By default, a MAX does not relay BOOTP (Bootstrap Protocol) requests to other networks. If BOOTP is enabled, the MAX can relay BOOTP requests to another network. However, Support BootP must be disabled in Answer Options > Terminal Server > Protocols. SLIP BOOTP makes it possible for a computer connecting to the MAX over a SLIP connection to use the Bootstrap Protocol. A MAX can support BOOTP on only one connection. If both SLIP BOOTP and BOOTP relay are enabled, you will receive an error message.

You can specify the IP address of one or two BOOTP servers. You are not required to specify a second BOOTP server.

Note: If you specify two BOOTP servers, the MAX that relays the BOOTP request determines when each server is used. The order of the BOOTP servers in the BOOTP Relay menu does not necessarily determine which server is tried first.

Bridging/routing

How your MAX bridges and routes packets depends on how you configure the following settings:

The table below illustrates how these settings interrelate:

Bridging

IP Routing

IPX Routing

Effect

Enabled

Enabled

Enabled

The MAX routes IP and IPX packets and bridges all other packets.

Enabled

Enabled

Disabled

The MAX routes IP packets and bridges IPX and all other packets.

Enabled

Disabled

Disabled

The MAX bridges all packets.

Disabled

Enabled

Enabled

The MAX routes IP and IPX packets and drops all other packets.

Disabled

Disabled

Enabled

The MAX routes IPX packets drops all other packets.

Disabled

Disabled

Disabled

Not valid. You must enable bridging or routing or both.

Combinet

Combinet connections bridge to remote Combinet LANs. Combinet connections support password authentication using Combinet authentication. They can be dial-in or dial-out switched connections and can use two channels (128 kbps).

Connections

The MAX creates connections based on a combination of profiles:

Answer profile

The Answer profile determines whether an incoming call is answered or dropped. If the call doesn't comply with the Answer profile, the MAX drops the call before answering it.

Most administrators set up the Answer profile to reject calls for which no configured profile is found. When a call has a Connection or RADIUS Users' profile, the related encapsulation and session options in the Answer profile are not used-the MAX relies on the connection-specific settings instead. However, the MAX can use the settings in a User profile and the Answer profile to build the session.

User profiles

User profiles provide simple name/password authentication for incoming calls. They are used only if authentication is required in the Answer Options > Authentication tab. If authentication is required for inbound calls, the MAX prompts dial-in users for a name and password. If the name and password the user enters matches a User profile, the MAX accepts the call and uses the settings in the Answer profile or a specified Connection profile to build the connection.

Connection profiles

Connection profiles define individual connections. For a given encapsulation type, the Connection profile contains many of the same options as the Answer profile. You can also use a Connection profile as a template to create a conneciton in conjunction with User profiles.

RADIUS user profiles

If you are using RADIUS, you can create User profiles for each conneciton. A User profile consists of a series of RADIUS attributes that specify a username and password, and enable you to configure routing, bridging, call management, and restrictions on the types of MAX resources a caller can access.

Control monitor

The Control Monitor is a menu-based user interface for configuring, managing, and monitoring the MAX. It consists of nine windows-eight status windows and a single edit window. Refer to your MAX documentation for information on using the Control Monitor interface.

CSU (Channel Service Unit)

A CSU is a network interface unit. You use a CSU to connect your MAX to the local digital telephone system. You use a DSU to connect the CSU to your MAX if the MAX does not have an internal CSU.

DCE (Data Circuit-Terminating Equipment)

As defined in the RS-232 specification, equipment to which DTE (Data Terminal Equipment) is connected, often to enable access to network facilities. A DCE converts the format of the data coming from the DTE into a signal suitable to the communications channel. DCE often refers to equipment such as network access equipment, and DTE refers to application equipment, such as a videoconference terminal.

DHCP (Dynamic Host Configuration Protocol)

DHCP, described in RFC 1531 is a standards-based protocol for dynamically allocating and managing IP addresses. DHCP runs between individual computers and a DHCP server to allocate and assign IP addresses to the computers as well as limit the time for which the computer can use the address. When the time expires on the use of the IP address, the computer must contact the DHCP server again to obtain an address.

Digital modem

A digital modem is a device that can communicate over a digital line (such as an ISDN line) with a station that uses a modem connected to an analog line. Incoming modem calls and incoming digital calls come over the same digital line to the MAX unit's integrated digital modem. The MAX can also make an outgoing call over a digital line to a modem on an analog line.

A digital modem accepts an incoming call as a PCM (Pulse Coded Modulation) encoded digital stream, which contains a digitized version of the analog waveform sent by a caller attached to a modem. The digital modem also converts outgoing data into analog waveforms, which are then converted to a PCM-encoded digital stream and sent across the WAN to an analog modem.

DNS (Domain Name System)

DNS is a TCP/IP service that enables you to specify a symbolic name instead of an IP address. A symbolic name consists of a username and a domain name using the format username@domain name. The username corresponds to the host number in the IP address; the domain name corresponds to the network number in the IP address. A symbolic name might be steve@abc.com or joanne@xyz.edu.

DNS maintains a database of network numbers and corresponding domain names on a domain name server. When you use a symbolic name, DNS translates the domain name into an IP address, and sends it over the network. When the Internet service provider receives the message, it uses its own database to look up the username corresponding to the host number.

Drop and Insert

Drop-and-Insert is a feature that enables a single T1 access line to carry both data and voice traffic. The MAX uses a pre-allocated portion of the T1 access line to use both nailed-up and switched circuits for LAN internetworking. The remaining portion of the line goes to a PBX (Private Branch Exchange) with a T1 interface; the PBX can access both nailed-up and switched circuits for voice purposes.

You can also use Drop-and-Insert to share access line bandwidth between the MAX and equipment other than a PBX, such as a channel bank or T1 multiplexer.

The MAX always pairs its T1 ports. The first port must always connect to a T1 line supplied by a WAN switch; this line is known as line #1. You can designate the second port as a Drop-and-Insert port only if line #1 uses inband signaling-that is, only if line #1 is a T1 access line containing one or more switched channels, or a Switched-56 line.

The MAX transparently passes the channels tagged D&I on line #1 through the MAX to line #2. Any device connected to line #2 assumes it is connected to the WAN switch and is not aware that the channels actually passed through the MAX before going to the WAN. Those channels in line #1 not tagged D&I are inactive in line #2.

DSU (Data Service Unit)

A digital service unit that converts terminal interfaces such as RS-232 connections to DSX-1 interfaces. Increasingly, the functions of these DSUs are incorporated into sophisticated remote access devices located at the central site.

DTE (Data Terminal Equipment)

As defined in the RS-232 specification, equipment to which DCE (Data Circuit-Terminating Equipment) is connected, such as personal computers or data terminals. DTE often refers to application equipment, such as a videoconference terminal or LAN bridge or router, while DCE refers to equipment such as network access equipment.

Dynamic Bandwidth Allocation (DBA)

DBA is a way to automatically add or subtract channels "on demand." When traffic levels expand, the MAX adds switched channels to the call. When traffic levels subside, it removes the channels and frees up the bandwidth for re-allocation. To add a channel, the MAX dials (or answers) another call. Both the local and far-end DBA calculations can result in additional channels being added to the connection. If the two sides of a connection disagree on the number of channels needed for a connection, the side requesting the greater number prevails. Calculations on the required number of channels are made by each side based on the traffic received at that side.

Fractional T1

A fractional T1 circuit is a nailed-up connection to a T1 line with a bandwidth that might be only a fraction of the full T1 bandwidth.

Frame Relay

Frame Relay is a High Level Data Link Control (HDLC)-based packet protocol that enables you to send data to a destination using one or more frame relay switches within a private network or a public carrier's network. For further information see

Hunt group

A group of channels that share the same phone number is called a hunt group. When a call comes in using the phone number assigned to the hunt group, the switch hunts for an available channel in the group.

Inband signalling

For inband signaling, the line uses 8 kbps of each 64-kbps channel for WAN synchronization and signaling; the remaining 56 kbps handle the transmission of user data. T1 access lines containing one or more switched channels, and Switched-56 lines use inband signaling.

Incoming call routing

Dependencies: If Excl Routing is set to No, these events take place when the MAX answers a call:

  1. The MAX checks the bearer capability of the call.

    If the incoming call is a voice call and your system has at least one digital modem, the MAX assigns the call to the first available digital modem. If no digital modems are available, the MAX rejects the call. If no digital modems are installed, the MAX treats the call as a data call.

  2. The MAX checks the low-layer compatibility of the call.

    If the call is an asynchronous V.110 call, the MAX routes the call to the first available V.110 port. If no V.110 ports are available or installed, the MAX rejects the call.

  3. The MAX scans all serial host ports.

    A serial host port is the V.35, RS-499, or X.21 port on the MAX. If the MAX finds a serial host port that can accept an incoming call, the MAX routes the call to the host port. If the MAX does not support host ports, it skips this step.

  4. The MAX routes the call to the first available HDLC (High Level Data Link Control) controller.

    A LAN port is physically represented by an HDLC controller. If no HDLC LAN controllers are available, or if the MAX does not support LAN bridging and routing, the MAX rejects the call.

IP addresses and netmasks

In the MAX, IP addresses are specified in dotted decimal format (not hexadecimal). If no netmask is specified, the MAX assumes a default netmask based on address "class".

Table 4 IP address classes and default netmasks

Class

Address range

Network bits

Class A

0.0.0.0 --127.255.255.255

8

Class B

128.0.0.0 --191.255.255.255

16

Class C

192.0.0.0 -- 223.255.255.255

24

For example, a class C address such as 198.5.248.40 has 24 network bits, which leaves 8 bits for the host portion of the address. So, up to 253 hosts can be supported on one class C network.

Figure 5 A class C IP address

To specify a netmask, the MAX includes a netmask modifier that specifies the total number of network bits in the address. For example:

In the example address shown above, the /29 specification indicates that 29 bits of the address will be used to specify the network. This is commonly referred to as a 29-bit subnet. The three remaining bits are used to specify unique hosts.

Figure 6 A 29-bit netmask and number of supported hosts

Eight bit-combinations are possible in 3 bits. Of those 8 possible host addresses, 2 are reserved:

000 - Reserved for the network (base address)
001
010
100
110
101
011
111 - Reserved for the broadcast address of the subnet

Note: Early implementations of TCP/IP did not allow zero subnets. That is, subnets could have the same base address that a class A, B, or C network would have. For example, the subnet 192.168.8.0/30 was illegal because it had the same base address as the class C network 192.168.8.0/24, while 192.168.8.4/30 was legal. (192.168.8.0/30 is called a zero subnet, because like a class C base address, its last octet is zero.) Modern implementations of TCP/IP allow subnets to have base addresses that might be identical to the class A, B, or C base addresses. Ascend's implementations of RIP 2 and OSPF treat these so-called zero subnetworks the same as any other network. However, it is important that you treat zero subnets consistently throughout your network. Otherwise, you will encounter routing problems!

Table 7 shows how the standard subnet address format relates to Ascend notation for a class C network number.

Table 7 Standard netmasks and Ascend netmask notation

Netmask

Number of host addresses

Ascend notation

255.255.255.0

254 hosts + 1 broadcast, 1 network base

/24

255.255.255.128

126 hosts + 1 broadcast, 1 network base

/25

255.255.255.192

62 hosts + 1 broadcast, 1 network base

/26

255.255.255.224

30 hosts + 1 broadcast, 1 network base

/27

255.255.255.240

14 hosts + 1 broadcast, 1 network base

/28

255.255.255.248

6 hosts + 1 broadcast, 1 network base

/29

255.255.255.252

2 hosts + 1 broadcast, 1 network base

/30

255.255.255.254

invalid netmask (no hosts)

/31

255.255.255.255

1 host - a host route

/32

The broadcast address of any subnet is specified by setting the host portion of the IP address to all ones. The network address (or base address) represents the network itself, because the host portion of the IP address is all zeros. For example, if the MAX configuration assigns this address to a remote router:

The Ethernet attached to that router has the following address range:

Note: A host route is a special case IP address with a subnet mask of /32; for example, 198.5.248.40/32. Host routes are required for a dial-in host.

ISDN D-channel signalling

In ISDN D-channel signaling, the D channel handles WAN synchronization and signaling, and the B channels carry the user data. T1 PRI, E1 PRI, and ISDN BRI lines containing one or more switched channels use ISDN D-channel signaling.

Line

A line is a physical wire that connects the MAX to the WAN. A channel is a portion of the line's bandwidth. A Line profile configures a line and its channels.

Modem

A modem (MOdulator/DEModulator) is a device that takes digital data from a computer, translates (or modulates) the 1s and 0s into analog form, and sends the data over an analog communications channel. The receiving modem demodulates the analog signal into digital data and sends it to the computer to which it is attached.

Multicast

When multicasting is enabled in the MAX, it builds a multicast forwarding table. Based on IGMP messages it exchanges, the MAX creates new group memberships or refreshes existing ones in its multicast forwarding table. When the MAX receives IP multicast packets from its MBONE interface, it checks its multicast forwarding table and forwards the packets to its multicast clients according to group membership.

To communicate with multicast clients, the MAX sends the clients IGMP queries every 60 seconds, receives responses, and forwards multicast traffic. To the clients it looks like a multicast router, although in fact the MAX is forwarding multicast packets based on group memberships. In this implementation, multicast clients are not allowed to source multicast packets-if they do, the MAX discards the packets.

When the MAX creates a new group membership, it sends a JOIN message on its MBONE interface. When the last member of a group is no longer active, if the MBONE interface supports a multicast router running IGMP, the MAX sends a LEAVE message.

To communicate with an MBONE router, the MAX acts as a multicast client-it receives queries from the router and responds to them using IGMP. The multicast (MBONE) router may reside on its Ethernet interface or across a WAN link. If the router is accessed across the WAN, the MAX may respond to multicast clients on its Ethernet interface as well as across WAN links.

NAT (Network Address Translation)

Access to public networks, including the Internet, require the use of an official IP address that is unique across the entire network. Typically, ranges of addresses are assigned by a central authority, and these in turn are distributed under local management. If access to a public network is not needed, then local management may assign any addresses as they see fit, even if the addresses are not official or perhaps even officially assigned to another company.

Because the supply of addresses is rapidly diminishing a company may not be able to get official addresses for their entire network. Other sites may already be configured with unofficial addresses, but now want access to the Internet, where an official address is required. For these reasons, when routing to the Internet, a facility to borrow an official address and dynamically translate between the local and official addresses is necessary.

Overview

When NAT is enabled, the Pipeline will attempt to perform IP address translation on all packets received. The Pipeline has no notion of what may or may not be official addresses on the LAN.

The Pipeline acts as a DHCP client on behalf of all hosts on the LAN and relies on the MAX unit (acting as the DHCP server) to provide addresses suitable for the remote network from its IP address pool. On the local network, the Pipeline and the hosts all have "local" addresses on the same network that are only used for local communication between the hosts and the Pipeline over the Ethernet.

When the first client on the LAN requests access to the remote network, the Pipeline gets this address through PPP negotiation. When subsequent clients request access to the remote network, the Pipeline asks for an IP address from the MAX using a DHCP request packet. The MAX then sends an address to the Pipeline from its IP address pool. The Pipeline uses the dynamic addresses it receives from the MAX to translate IP addresses on behalf of local clients.

As packets are received on the LAN, the Pipeline determines if the source IP address has been assigned a translated address. If so, then the packet is translated, and forwarded out the WAN. If no translation has been assigned (and is not pending), then a new DHCP request is issued for this IP address. While waiting for an IP address to be offered by the MAX, corresponding source packets will be dropped. Similarly, for packets received from the WAN, the Pipeline checks the destination address against its table of translated addresses. If the destination address exists and is active, the Pipeline forwards the packet. If the destination address does not exit, or is not active, the packet is dropped.

IP addresses are typically offered by the MAX only for a limited duration, but the Pipeline automatically renews the lease on these addresses. If the connection to the remote server is dropped, all leased addresses are considered revoked. Therefore, TCP connections will not persist across calls.

Figure 8 illustrates a basic NAT for LAN set up.

Figure 8 NAT for LAN set up

Note that the Pipeline itself does not have an address on the remote network. This means that the Pipeline can only be accessed from the local network, not from the WAN.

In some installations, the MAX will be handling both NAT DHCP requests and ordinary DHCP requests. In this situation, if the ordinary DHCP clients are connecting to the MAX over a non-bridged connection, you must have a separate DHCP server to handle the ordinary DHCP requests; the MAX will only handle the NAT DHCP requests.

NFAS (Non-Facility Associated Signaling)

NFAS is a special case of ISDN D-channel signaling. When you use NFAS, two or more T1 PRI lines use the same D channel, and you can add a backup D channel. NFAS is required for the Switched-1536 data service; because all 24 channels of the T1 PRI line carry user data, the D channel must be on another line.

PBX

PBX stands for Private Branch Exchange. A PBX is an internal telephone network in which one incoming number directs calls to various extensions and from one office to another.

Phone number assignments

The MAX receives calls on phone numbers that have been assigned to its Net T1 and (if applicable) Net BRI channels. This section describes important issues related to assigning those phone numbers.

Add-on numbers

A multi-channel call begins as a single-channel connection to one phone number. The calling unit then requests additional phone numbers it can dial to connect those channels, and stores the add-on numbers it receives from the answering unit. The calling unit must integrate the add-on numbers with the phone number it dialed initially to add channels to the call.

Note: The most common reason multi-channel calls fail to connect beyond the initial connection is that the answering unit sends the calling unit phone numbers it cannot use to dial the other channels. The first rule to follow to avoid this problem is to make sure that the phone numbers you assign have the same number of digits. If the calling unit receives an add-on number that is the same length as the number that established the base channel of the call, the entire add-on number is used. (For example, if 6532 is the add-on number, and 6588 is the initially dialed number, the derived phone number is 6532.)

If the calling unit receives an add-on number that is longer than the number it initially dialed, it discards extra digits it receives for add-on numbers starting with the leftmost digit. It the add-on number is shorter than the dialed number, the calling unit adds on the rightmost digits of the initially dialed number. (For example, if 6532 is the add-on number, and 9-555-6588 is the initially dialed number, the derived phone number is 9-555-6532.)

For example, if each channel of four T1 lines is assigned a different phone number, you have 96 phone number assignments. Typically, those numbers have leading digits in common, for example:

All these phone numbers have the digits "(212) 555-87" in common. Only the two rightmost digits are needed to distinguish one phone number from another. Those are the digits you should specify when assigning phone numbers in the Net T1 channel configuration.

Hunt groups

A group of channels that has the same phone number is called a hunt group. When a call comes in on that number, the MAX uses the first available channel to which the number was assigned. Because channels in a hunt group share a common phone number, the add-on numbers in the profile are the same.

Note: If all of a line's channels are assigned the same add-on number, you can leave the phone number assignment blank.

PPP

The main application for PPP (Point-to-Point Protocol), MP (Multilink Protocol), and MP+ (Multilink Protocol Plus) connections is to link to other devices running PPP.

PPP is a single-channel connection that connects to any other device running PPP. MP and MP+ are enhancements to PPP for supporting multi-channel links. If a connection is set up for "MPP," the MAX first requests MP+. If the other side of the connection doesn't support MP+, the MAX requests MP. If that protocol is also refused, PPP is used instead. That is why the term "PPP connection" is often used to mean any one of these encapsulation methods when the number of channels is not relevant.

PPP connections support password authentication using PAP or CHAP, and can support IP routing, IPX routing, or protocol-independent bridged connections. They can be dial-in or dial-out switched connections.

Protocol numbers

TCP/IP and related protocols have the following protocol numbers.

RADIUS

RADIUS (Remote Authentication Dial In User Service) is a protocol by which users can have access to secure networks through a centrally managed server. You can store virtually all Connection profile information on the RADIUS server in a flat ASCII database. In a RADIUS query, the MAX provides a user ID and password to the server. The server sends back a complete profile; this profile specifies routing, packet filtering, destination-specific static routes, and usage restrictions for the user.

A RADIUS server supports both PAP (Password Authentication Protocol) and CHAP (Challenge Handshake Authentication Protocol). PAP and CHAP are both PPP authentication protocols. CHAP is the more secure.

Serial host

A serial host is a device such as a videoconferencing codec (coder/decoder), that is connected to a MAX serial host port communicating over a point-to-point link. A serial host port is the V.35, RS-499, or X.21 port on the MAX. Typically, these calls are used in the inverse-multiplex mode between video codecs and other devices that might need high bandwidth serial data over the WAN.

A serial host port uses pins for controlling the data flow through the port. A device sends a signal through a pin and over the line to another device; the signal being sent determines the control-line state. For example, a device can send a signal to another party, indicating that it has data to send; in this case, the control-line state is RTS (Request to Send). The other device can send a signal to indicate that it is ready to receive data; in this case, the control-line state is DTR (Data Transmit Ready). The process of sending these synchronization signals between serial host ports is called handshaking.

Note: When you install a serial host port card in the MAX, the serial host ports become the default route for inbound data calls, taking precedence over the bridge/router software. This means you must specify call routing for calls to reach the local Ethernet. See Incoming call routing for more information.

Serial WAN port

The MAX serial WAN port provides a V.35/RS-449 WAN interface that is typically used to connect to the DCE port of a frame relay switch or to another router. The serial WAN data rate is determined by the clock speed received from the link. The maximum acceptable clock is 8 Mbit/s. The clock speed at the serial WAN port has no effect on the bandwidth of other WAN interfaces in the MAX.

Serial WAN is not channelized, so you do not need to decide how to allocate its bandwidth. You simply need to decide which frame relay or other connection type will use the serial WAN port.

Slot

A slot is an expansion slot on the back panel of the MAX. A port is an individual modem, V.110, or serial host port on an expansion card in one of those slots.

Slot numbers

Slot numbering is used for configuring inbound and outbound call routing. The MAX unit's slots are assigned as follows:

SNMP

SNMP (Simple Network Management Protocol) provides a way for computers to share networking information. In SNMP, two types of communicating devices exist: agents and managers. An agent (such as the MAX) provides networking information to a manager application running on another computer. The agents and managers share a database of information, called the Management Information Base (MIB).

A trap is a mechanism in SNMP for reporting system change in real time. To report system change, the MAX sends a traps-PDU across the Ethernet interface to the SNMP manager. A complete list specifying the events that cause the MAX to send a traps-PDU appears in the Ascend Enterprise Traps MIB.

SPID (Service Profile ID)

SPIDs are numbers assigned to a BRI line operating in multipoint mode. They are used at the central switch to identify services provisioned for your ISDN line. A SPID is derived from a telephone number and should be supplied by your carrier.

Note: Not all telephone companies include a suffix on their SPIDs. When receiving SPIDs from your telephone company, ask them to verify whether or not suffixes are included. The SPID formats described in the next sections have been agreed upon by most telephone companies.

For example, for an AT&T switch in multipoint mode, SPIDs have one of these formats:

01nnnnnnn0

01nnnnnnn00

In the AT&T SPID formats, nnnnnn is the 7-digit phone number (not including the area code). For example, if the phone number is 555-1212, the SPID will be 0155512120 or 01555121200.

For a Northern Telecom switch, SPIDs have one of these formats:

aaannnnnnnSS

aaannnnnnnSS00

In the Northern Telecom SPID formats, aaannnnnn is the 10-digit phone number (including the area code). SS is an optional suffix-if specified it is a one or two-digit number differentiating the channels. For example, if the phone numbers are 212-555-1212 and 212-555-1213, the SPIDs may be:

21255512121

21255512132

or:

212555121201

212555121302

or one of the above formats followed by 00 (for example, 21255512130200).

Stacks

A stack is group of MAX units that are assigned a single stack name and act a single, logical unit. Stacks allow incoming Multilink PPP (MP) or MP+ calls to span multiple MAX units on a single LAN. MP/MP+ call spanning is protocol independent and therefore works with all protocols supported by the MAX.

There is no "master" MAX unit in a stack. A MAX can become a member of a stack or leave a stack at any time, though there is no requirement that the MAX join a stack. The MAX units that are in the stack find each other by using an Ethernet multicast packet. Since these multicast packets are unlikely to cross a router, and because of the high traffic demands created by a MP/MP+ call that spans MAX units, all members of a stack must reside on the same physical LAN.

Once a stack is created every MP/MP+ call that comes into a member of the stack will be compared with MP/MP+ calls on other members of the stack. This is done to determine if the call is part of an already existing bundle. If this call is a new MP/MP+ bundle then it will proceed as normal. If the call is part of an already existing bundle then information about the bundle will be exchanged between the two MAX units.

The MAX that has answered the subsequent call will forward all data packets, via the Ethernet, to the MAX that owns the MP/MP+ bundle. Data packets destined for the WAN will be split between the available channels normally. Those packets that are destined for a WAN interface that is not local to the MAX that owns the bundle will be forwarded, via the Ethernet, to the appropriate MAX to be sent across the WAN link.

In the case of an MP+ call that must add a subsequent channel to an existing bundle the MAX must provide a phone number. In the case of a MAX stack the MAX that owns the bundle will attempt to provide a local phone number. If no phone number is available then the MAX will ask other members of the stack for an available phone number to use for the subsequent channel.

Note that call spanning works only with incoming calls. If a MAX wants to place another call but has no available lines a stack will not help. A stack is only effective when a MAX running MP+ is asked for another phone number and has no available lines, or when a rotary is used to access multiple MAX units via the same phone number, thus making it impossible to guarantee that a subsequent call is answered by the same MAX as the original call.

Note: A stack cannot share Connection profiles between MAX units. This means that all MAX units in a stack must contain all authentication information for every call or all MAX units in a stack must use a centralized authentication server like RADIUS.

A MAX can become a member of exactly one stack, though there is no requirement that a MAX become a member of a stack. Multiple stacks may exist on the same LAN by simply having different stack names.

Synchronous communications

In synchronous transmission, the data moves in large blocks, called messages or frames. Both the sending device and the receiving device must maintain synchronization in order to determine where one block of data ends and the next begins. Synchronization can take one of these forms:

In the latter method, each block of data starts with one or more control characters, usually eight bytes long, called a SYNC. The receiver interprets the SYNC as a signal that it can start accepting data.

Synchronous transmission can be up to 20% faster than asynchronous transmission.

TACACS

TACACS (Terminal Access Concentrator Access Control Server) is a very simple
query/response protocol that enables the MAX to check a user's password, and enable or prevent access. A TACACS server supports only the basic password exchanges that PAP uses; it does not support CHAP.

Telnet

Telnet is a protocol used to link two computers in order to provide a terminal with a connection to the remote machine. The remote machine is known as the Telnet host. When you start a Telnet session, you connect to the Telnet host and log in. The connection enables you to work with the remote machine as though you were at a terminal connected to it.

terminal

A terminal is a computer that does not have its own processor; it must connect to a computing device called a terminal server in order to use its CPU. VT100, ANSI, and TTY are all types of terminals.

terminal emulator

A terminal emulator is a program that makes your computer act like a terminal so that you can connect to a terminal server. All processing takes place remotely.

Terminal server

A terminal server is a computing device to which a terminal can connect over a LAN or WAN link. A terminal server session is an end-to-end connection between a terminal and a terminal server. Usually, the terminal server session begins when the call goes online and ends when the call disconnects.

A terminal server session can be either local or remote:

When you access a terminal server through a digital modem, V.110, or V.120 connection, the remote terminal server session begins immediately; you need not enter the Term Serv command.

Trunk groups

A trunk group is a group of switched channels on a WAN line. You assign channels to trunk groups in Line profiles. When the MAX has been configured to use trunk groups, it cannot place a call without specifying which trunk group to use for the call, and only channels in the specified trunk group can be used for the call. Similarly, inverse multiplexed calls can aggregate channels only within a single trunk group.

Note: The trunk-group feature must be enabled at the system level (the Use Trunk Grps setting in the Misc > General tab), and a line's channels must be assigned a trunk group number from 4 to 9.

Trunk groups are typically used for the following reasons:



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